M:tG card similarity search
1W · Enchantment — Aura
Enchant creature Enchanted creature can't attack you or planeswalkers you control. Enchanted creature can't block creatures you control.
Name | Mana | Type | Text |
---|---|---|---|
Curse of Exhaustion | 2WW | Enchantment — Aura Curse | Enchant player Enchanted player can't cast more than one spell each turn. |
Winds of Rath | 3WW | Sorcery | Destroy all creatures that aren't enchanted. They can't be regenerated. |
Suspicious Bookcase | 2 | Artifact Creature — Wall | Defender {3}, {T}: Target creature can't be blocked this turn. 0/4 |
Familiar Ground | 2G | Enchantment | Each creature you control can't be blocked by more than one creature. |
Goblin Heelcutter | 3R | Creature — Goblin Berserker | Whenever Goblin Heelcutter attacks, target creature can't block this turn. Dash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) 3/2 |
Gleam of Authority | 1W | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 for each +1/+1 counter on other creatures you control. Enchanted creature has vigilance and "{W}, {T}: Bolster 1." (To bolster 1, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) |
Torture | B | Enchantment — Aura | Enchant creature {1}{B}: Put a -1/-1 counter on enchanted creature. |
Nature's Chosen | G | Enchantment — Aura | Enchant creature you control {0}: Untap enchanted creature. Activate only during your turn and only once each turn. Tap enchanted creature: Untap target artifact, creature, or land. Activate only if enchanted creature is white and untapped and only once each turn. |
Sinister Strength | 1B | Enchantment — Aura | Enchant creature Enchanted creature gets +3/+1 and is black. |
Dream Prowler | 2UU | Creature — Illusion | Dream Prowler can't be blocked as long as it's attacking alone. 1/5 |