M:tG card similarity search
2/W2/W2/W · Sorcery
Create three 1/1 white Spirit creature tokens with flying.
Name | Mana | Type | Text |
---|---|---|---|
Luminous Angel | 4WWW | Creature — Angel | Flying At the beginning of your upkeep, you may create a 1/1 white Spirit creature token with flying. 4/4 |
Requiem Angel | 5W | Creature — Angel | Flying Whenever another non-Spirit creature you control dies, create a 1/1 white Spirit creature token with flying. 5/5 |
Beckon Apparition | W/B | Instant | Exile target card from a graveyard. Create a 1/1 white and black Spirit creature token with flying. |
Hanged Executioner | 2W | Creature — Spirit | Flying When Hanged Executioner enters the battlefield, create a 1/1 white Spirit creature token with flying. {3}{W}, Exile Hanged Executioner: Exile target creature. 1/1 |
Heron-Blessed Geist | 4W | Creature — Spirit | Flying {3}{W}, Exile Heron-Blessed Geist from your graveyard: Create two 1/1 white Spirit creature tokens with flying. Activate only if you control an enchantment and only as a sorcery. 3/3 |
Spectral Reserves | 3W | Sorcery | Create two 1/1 white Spirit creature tokens with flying. You gain 2 life. |
Inkling Summoning | 1W/BW/B | Sorcery — Lesson | Create a 2/1 white and black Inkling creature token with flying. |
Drogskol Cavalry | 5WW | Creature — Spirit Knight | Flying Whenever another Spirit enters the battlefield under your control, you gain 2 life. {3}{W}: Create a 1/1 white Spirit creature token with flying. 4/4 |
Warden | 3WU | Sorcery | Create a 4/4 white and blue Sphinx creature token with flying and vigilance. |
Slayer's Plate | 3 | Artifact — Equipment | Equipped creature gets +4/+2. Whenever equipped creature dies, if it was a Human, create a 1/1 white Spirit creature token with flying. Equip {3} |