M:tG card similarity search
3W · Sorcery
Create two 1/1 white Spirit creature tokens with flying. You gain 2 life.
Name | Mana | Type | Text |
---|---|---|---|
Court of Embereth | 2RR | Enchantment | When Court of Embereth enters the battlefield, you become the monarch. At the beginning of your upkeep, create a 3/1 red Knight creature token. Then if you're the monarch, Court of Embereth deals X damage to each opponent, where X is the number of creatures you control. |
Leonin Vanguard | W | Creature — Cat Soldier | At the beginning of combat on your turn, if you control three or more creatures, Leonin Vanguard gets +1/+1 until end of turn and you gain 1 life. 1/1 |
Girder Goons | 4B | Creature — Ogre Warrior | When Girder Goons dies, create a tapped 2/2 black Rogue creature token. Blitz {3}{B} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) 4/4 |
Child of the Pack | 2RG | Creature — Human Werewolf | {2}{R}{G}: Create a 2/2 green Wolf creature token. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 2/5 |
Thunder Spirit | 1WW | Creature — Elemental Spirit | Flying, first strike 2/2 |
Royal Treatment | G | Instant | Target creature you control gains hexproof until end of turn. Create a Royal Role token attached to that creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward {1}.) |
Screaming Phantom | 2B | Creature — Spirit | Flying Whenever Screaming Phantom attacks, mill a card. (Put the top card of your library into your graveyard.) 2/2 |
Inquisitor Exarch | WW | Creature — Phyrexian Cleric | When Inquisitor Exarch enters the battlefield, choose one — • You gain 2 life. • Target opponent loses 2 life. 2/2 |
Kardur, Doomscourge | 2BR | Legendary Creature — Demon Berserker | When Kardur, Doomscourge enters the battlefield, until your next turn, creatures your opponents control attack each combat if able and attack a player other than you if able. Whenever an attacking creature dies, each opponent loses 1 life and you gain 1 life. 4/3 |
Forbidding Watchtower | Land | Forbidding Watchtower enters the battlefield tapped. {T}: Add {W}. {1}{W}: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land. |