M:tG card similarity search
3 · Artifact
{T}: Choose a player. That player adds one mana of any color they choose.
| Name | Mana | Type | Text |
|---|---|---|---|
| Mirri, Weatherlight Duelist | 1GW | Legendary Creature — Cat Warrior | First strike Whenever Mirri, Weatherlight Duelist attacks, each opponent can't block with more than one creature this combat. As long as Mirri, Weatherlight Duelist is tapped, no more than one creature can attack you each combat. 3/2 |
| Dawnbringer Cleric | 1W | Creature — Human Cleric | When Dawnbringer Cleric enters the battlefield, choose one — • Cure Wounds — You gain 2 life. • Dispel Magic — Destroy target enchantment. • Gentle Repose — Exile target card from a graveyard. 1/3 |
| Ersta, Friend to All | WUBRG | Legendary Planeswalker — Ersta | [+1]: Create a 1/1 Human Wizard creature token that's all colors. [−3]: Choose a card name from among Enlightened Tutor, Mystical Tutor, Booster Tutor, Imperial Recruiter, and Worldly Tutor. Create a copy of the card with the chosen name. You may cast the copy without paying its mana cost. [−8]: You get an emblem with "At the beginning of your upkeep, if you control twenty or more Wizards, you win the game." Ersta, Friend to All can be your commander. Loyalty 5 |
| Elvish Spirit Guide | 2G | Creature — Elf Spirit | Exile Elvish Spirit Guide from your hand: Add {G}. 2/2 |
| Soulfire Eruption | 6RRR | Sorcery | Choose any number of target creatures, planeswalkers, and/or players. For each of them, exile the top card of your library, then Soulfire Eruption deals damage equal to that card's mana value to that permanent or player. You may play the exiled cards until the end of your next turn. |
| Chaos Balor | 3RR | Creature — Demon | Flying Whenever Chaos Balor attacks or dies, choose two. Each mode must target a different player. • Target player discards all the cards in their hand, then seeks that many nonland cards. • Chaos Balor deals 2 damage to target player and they create two Treasure tokens. • Chaos Balor deals 2 damage to each creature target player controls. Those creatures perpetually get +2/+0. 4/5 |
| Simian Spirit Guide | 2R | Creature — Ape Spirit | Exile Simian Spirit Guide from your hand: Add {R}. 2/2 |
| Wandering Archaic | 5 | Creature — Avatar | Whenever an opponent casts an instant or sorcery spell, they may pay {2}. If they don't, you may copy that spell. You may choose new targets for the copy. 4/4 |
| Winterflame | 1UR | Instant | Choose one or both — • Tap target creature. • Winterflame deals 2 damage to target creature. |
| Revelation | G | World Enchantment | Players play with their hands revealed. |