Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Spectral Shepherd

2W · Creature — Spirit

Flying {1}{U}: Return target Spirit you control to its owner's hand. 2/2

Similar cards

Color identity:
NameManaTypeText
Alora, Cheerful Swashbuckler 3URLegendary Creature — Halfling Rogue Whenever you attack, up to one target attacking creature can't be blocked this turn. At the beginning of the next end step, return that creature to its owner's hand. If you do, create a Treasure token. 4/4
Draconic Destiny 1RREnchantment — Aura Enchant creature Enchanted creature gets +1/+1 and has flying, haste, and "{1}: This creature gets +1/+0 until end of turn." It's a Dragon in addition to its other types. When enchanted creature dies, return Draconic Destiny to its owner's hand.
Lae'zel's Acrobatics 3WInstant Exile all nontoken creatures you control, then roll a d20. 1—9 | Return those cards to the battlefield under their owner's control at the beginning of the next end step. 10—20 | Return those cards to the battlefield under their owner's control, then exile them again. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
Banshee 2BBCreature — Spirit {X}, {T}: Banshee deals half X damage, rounded down, to any target, and half X damage, rounded up, to you. 0/1
Mnemonic Wall 4UCreature — Wall Defender When Mnemonic Wall enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand. 0/4
Moriok Scavenger 3BCreature — Human Rogue When Moriok Scavenger enters the battlefield, you may return target artifact creature card from your graveyard to your hand. 2/3
Floating-Dream Zubera 1UCreature — Zubera Spirit When Floating-Dream Zubera dies, draw a card for each Zubera that died this turn. 1/2
Aura Extraction 1WInstant Put target enchantment on top of its owner's library. Cycling {2} ({2}, Discard this card: Draw a card.)
Fortune, Loyal Steed 2WLegendary Creature — Beast Mount When Fortune, Loyal Steed enters the battlefield, scry 2. Whenever Fortune attacks while saddled, at end of combat, exile it and up to one creature that saddled it this turn, then return those cards to the battlefield under their owner's control. Saddle 1 2/4
Spirit of the Night 6BBBLegendary Creature — Demon Spirit Flying, trample, haste, protection from black Spirit of the Night has first strike as long as it's attacking. 6/5
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