Card Codex

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17 May 2024: Card library updated.

Spell Rupture

1U · Instant

Counter target spell unless its controller pays {X}, where X is the greatest power among creatures you control.

Similar cards

Color identity:
NameManaTypeText
Duskana, the Rage Mother 2RGWLegendary Creature — Bear When Duskana, the Rage Mother enters the battlefield, draw a card for each creature you control with base power and toughness 2/2. Whenever a creature you control with base power and toughness 2/2 attacks, it gets +3/+3 until end of turn. 5/5
Turtleshell Changeling 3UCreature — Shapeshifter Changeling (This card is every creature type.) {1}{U}: Switch Turtleshell Changeling's power and toughness until end of turn. 1/4
Unifying Theory 1UEnchantment Whenever a player casts a spell, that player may pay {2}. If the player does, they draw a card.
Scourge of Nel Toth 5BBCreature — Zombie Dragon Flying You may cast Scourge of Nel Toth from your graveyard by paying {B}{B} and sacrificing two creatures rather than paying its mana cost. 6/6
Launch Mishap 2UInstant Counter target creature or planeswalker spell. Create a 1/1 colorless Thopter artifact creature token with flying.
Crag Puca U/RU/RU/RCreature — Shapeshifter {U/R}: Switch Crag Puca's power and toughness until end of turn. 2/4
Furnace Skullbomb 1Artifact {1}, Sacrifice Furnace Skullbomb: Draw a card. {1}{R}, Sacrifice Furnace Skullbomb: Put two oil counters on target artifact or creature you control. Draw a card. Activate only as a sorcery.
Curse of the Werefox 2GSorcery Create a Monster Role token attached to target creature you control. When you do, that creature fights up to one target creature you don't control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample. Creatures that fight each deal damage equal to their power to the other.)
Hallowed Haunting 2WWEnchantment As long as you control seven or more enchantments, creatures you control have flying and vigilance. Whenever you cast an enchantment spell, create a white Spirit Cleric creature token with "This creature's power and toughness are each equal to the number of Spirits you control."
Bright-Palm, Soul Awakener 1RGWLegendary Creature — Fox Shaman Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Whenever this creature attacks, double the number of +1/+1 counters on target creature. That creature can't be blocked by creatures with power 2 or less this turn. 4/3
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