Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Spell Rupture

1U · Instant

Counter target spell unless its controller pays {X}, where X is the greatest power among creatures you control.

Similar cards

Color identity:
NameManaTypeText
Klement, Life Acolyte 1WWLegendary Creature — Tiefling Cleric Lifelink When this creature specializes, you get a one-time boon with "When you cast a creature spell, that creature enters the battlefield with a lifelink counter on it." 3/3
Fain, the Broker 2BLegendary Creature — Human Warlock {T}, Sacrifice a creature: Put two +1/+1 counters on target creature. {T}, Remove a counter from a creature you control: Create a Treasure token. {T}, Sacrifice an artifact: Create a 2/1 white and black Inkling creature token with flying. {3}{B}: Untap Fain, the Broker. 3/3
Morbid Bloom 4BGSorcery Exile target creature card from a graveyard, then create X 1/1 green Saproling creature tokens, where X is the exiled card's toughness.
Doom Whisperer 3BBCreature — Nightmare Demon Flying, trample Pay 2 life: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) 6/6
Armorcraft Judge 3GCreature — Elf Artificer When Armorcraft Judge enters the battlefield, draw a card for each creature you control with a +1/+1 counter on it. 3/3
Morgul-Knife Wound 1BEnchantment — Aura Enchant creature Enchanted creature gets -3/-0 and has "At the beginning of your upkeep, exile this creature unless you pay 2 life."
Screeching Bat 2BCreature — Bat Flying At the beginning of your upkeep, you may pay {2}{B}{B}. If you do, transform Screeching Bat. 2/2
Smuggler's Surprise GInstant Spree (Choose one or more additional costs.) + {2} — Mill four cards. You may put up to two creature and/or land cards from among the milled cards into your hand. + {4}{G} — You may put up to two creature cards from your hand onto the battlefield. + {1} — Creatures you control with power 4 or greater gain hexproof and indestructible until end of turn.
Brave the Sands 1WEnchantment Creatures you control have vigilance. Each creature you control can block an additional creature each combat.
Red Cliffs Armada 4UCreature — Human Soldier Red Cliffs Armada can't attack unless defending player controls an Island. 5/4
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