M:tG card similarity search
2 · Artifact
Magecraft — Whenever you cast or copy an instant or sorcery spell, put a book counter on Spell Satchel. {T}, Remove a book counter from Spell Satchel: Add {C}. {3}, {T}, Remove three book counters from Spell Satchel: Draw a card.
| Name | Mana | Type | Text |
|---|---|---|---|
| Professor Onyx | 4BB | Legendary Planeswalker — Liliana | Magecraft — Whenever you cast or copy an instant or sorcery spell, each opponent loses 2 life and you gain 2 life. [+1]: You lose 1 life. Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. [−3]: Each opponent sacrifices a creature with the greatest power among creatures that player controls. [−8]: Each opponent may discard a card. If they don't, they lose 3 life. Repeat this process six more times. Loyalty 5 |
| Lockjaw Snapper | 4 | Artifact Creature — Scarecrow | Wither (This deals damage to creatures in the form of -1/-1 counters.) When Lockjaw Snapper dies, put a -1/-1 counter on each creature with a -1/-1 counter on it. 2/2 |
| Spectral Arcanist | 3U | Creature — Spirit Wizard | Flying When Spectral Arcanist enters the battlefield, you may cast an instant or sorcery spell with mana value less than or equal to the number of Spirits you control from a graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead. 3/2 |
| Pieces of the Puzzle | 2U | Sorcery | Reveal the top five cards of your library. Put up to two instant and/or sorcery cards from among them into your hand and the rest into your graveyard. |
| Syr Carah, the Bold | 3RR | Legendary Creature — Human Knight | Whenever Syr Carah, the Bold or an instant or sorcery spell you control deals damage to a player, exile the top card of your library. You may play that card this turn. {T}: Syr Carah deals 1 damage to any target. 3/3 |
| Brilliant Plan | 4U | Sorcery | Draw three cards. |
| Concentrate | 2UU | Sorcery | Draw three cards. |
| Harmonize | 2GG | Sorcery | Draw three cards. |
| Jace's Ingenuity | 3UU | Instant | Draw three cards. |
| Savage Summoning | G | Instant | This spell can't be countered. The next creature spell you cast this turn can be cast as though it had flash. That spell can't be countered. That creature enters the battlefield with an additional +1/+1 counter on it. |