M:tG card similarity search
2 · Artifact
Magecraft — Whenever you cast or copy an instant or sorcery spell, put a book counter on Spell Satchel. {T}, Remove a book counter from Spell Satchel: Add {C}. {3}, {T}, Remove three book counters from Spell Satchel: Draw a card.
| Name | Mana | Type | Text |
|---|---|---|---|
| Rugged Prairie | Land | {T}: Add {C}. {R/W}, {T}: Add {R}{R}, {R}{W}, or {W}{W}. | |
| Sunken Ruins | Land | {T}: Add {C}. {U/B}, {T}: Add {U}{U}, {U}{B}, or {B}{B}. | |
| Twilight Mire | Land | {T}: Add {C}. {B/G}, {T}: Add {B}{B}, {B}{G}, or {G}{G}. | |
| Wooded Bastion | Land | {T}: Add {C}. {G/W}, {T}: Add {G}{G}, {G}{W}, or {W}{W}. | |
| Sky Scourer | 1B | Creature — Eldrazi Drone | Devoid (This card has no color.) Flying Whenever you cast a colorless spell, Sky Scourer gets +1/+0 until end of turn. 1/2 |
| Sea Scryer | 1U | Creature — Merfolk Wizard | {T}: Add {C}. {1}, {T}: Add {U}. 1/1 |
| Sheriff of Safe Passage | 2W | Creature — Human Knight | Sheriff of Safe Passage enters the battlefield with a +1/+1 counter on it plus an additional +1/+1 counter on it for each other creature you control. Plot {1}{W} (You may pay {1}{W} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 0/0 |
| Military Intelligence | 1U | Enchantment | Whenever you attack with two or more creatures, draw a card. |
| Firebrand Archer | 1R | Creature — Human Archer | Whenever you cast a noncreature spell, Firebrand Archer deals 1 damage to each opponent. 2/1 |
| Hooded Assassin | 2B | Creature — Human Assassin | When Hooded Assassin enters the battlefield, choose one — • Put a +1/+1 counter on Hooded Assassin. • Destroy target creature that was dealt damage this turn. 1/2 |