Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Spellbook Vendor

1W · Creature — Human Peasant

Vigilance At the beginning of combat on your turn, you may pay {1}. When you do, create a Sorcerer Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.") 2/2

Similar cards

Color identity:
NameManaTypeText
Rattleback Apothecary 2BCreature — Gorgon Warlock Deathtouch Whenever you commit a crime, target creature you control gains your choice of menace or lifelink until end of turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) 3/2
Thousand Moons Smithy 2WWLegendary Artifact When Thousand Moons Smithy enters the battlefield, create a white Gnome Soldier artifact creature token with "This creature's power and toughness are each equal to the number of artifacts and/or creatures you control." At the beginning of your precombat main phase, you may tap five untapped artifacts and/or creatures you control. If you do, transform Thousand Moons Smithy.
Mindwrack Harpy 3BEnchantment Creature — Harpy Flying At the beginning of combat on your turn, each player mills three cards. 3/2
Bident of Thassa 2UULegendary Enchantment Artifact Whenever a creature you control deals combat damage to a player, you may draw a card. {1}{U}, {T}: Creatures your opponents control attack this turn if able.
Piper Wright, Publick Reporter 1ULegendary Creature — Human Detective Whenever Piper Wright deals combat damage to a player, investigate that many times. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Whenever you sacrifice a Clue, put a +1/+1 counter on target creature you control. 1/2
Grand Melee 3REnchantment All creatures attack each combat if able. All creatures block each combat if able.
Dwarven Forge-Chanter 1RCreature — Dwarf Wizard Ward—Pay 2 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2 life.) Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 1/3
Glint-Sleeve Siphoner 1BCreature — Human Rogue Menace Whenever Glint-Sleeve Siphoner enters the battlefield or attacks, you get {E} (an energy counter). At the beginning of your upkeep, you may pay {E}{E}. If you do, you draw a card and you lose 1 life. 2/1
Overseer of Vault 76 2WLegendary Creature — Human Advisor First Contact — Whenever Overseer of Vault 76 or another creature with power 3 or less enters the battlefield under your control, put a quest counter on Overseer of Vault 76. At the beginning of combat on your turn, you may remove three quest counters from among permanents you control. When you do, put a +1/+1 counter on each creature you control and they gain vigilance until end of turn. 3/3
Thalisse, Reverent Medium 3WBLegendary Creature — Human Cleric At the beginning of each end step, create X 1/1 white Spirit creature tokens with flying, where X is the number of tokens you created this turn. 3/4
Page 79