M:tG card similarity search
2R · Creature — Wolverine
Spelleater Wolverine has double strike as long as there are three or more instant and/or sorcery cards in your graveyard. 3/2
Name | Mana | Type | Text |
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Executioner's Hood | 2 | Artifact — Equipment | Equipped creature has intimidate. (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
Jaya Ballard | 2RRR | Legendary Planeswalker — Jaya | [+1]: Add {R}{R}{R}. Spend this mana only to cast instant or sorcery spells. [+1]: Discard up to three cards, then draw that many cards. [−8]: You get an emblem with "You may cast instant and sorcery spells from your graveyard. If a spell cast this way would be put into your graveyard, exile it instead." Loyalty 5 |
Skyrider Trainee | 4W | Creature — Human Soldier | Skyrider Trainee has flying as long as it's enchanted. 3/3 |
Seton's Scout | 1G | Creature — Centaur Druid Scout Archer | Reach (This creature can block creatures with flying.) Threshold — Seton's Scout gets +2/+2 as long as seven or more cards are in your graveyard. 2/1 |
Chariot of Victory | 3 | Artifact — Equipment | Equipped creature has first strike, trample, and haste. Equip {1} |
Aquatic Alchemist | 1U | Creature — Elemental | Whenever you cast your first instant or sorcery spell each turn, Aquatic Alchemist gets +2/+0 until end of turn. 1/3 |
Crackling Spellslinger | 3RR | Creature — Human Wizard | Flash When Crackling Spellslinger enters the battlefield, if you cast it, the next instant or sorcery spell you cast this turn has storm. (When you cast that spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) 2/2 |
Kinetic Augur | 3R | Creature — Human Shaman | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Kinetic Augur's power is equal to the number of instant and sorcery cards in your graveyard. When Kinetic Augur enters the battlefield, discard up to two cards, then draw that many cards. */4 |
Arclight Phoenix | 3R | Creature — Phoenix | Flying, haste At the beginning of combat on your turn, if you've cast three or more instant and sorcery spells this turn, return Arclight Phoenix from your graveyard to the battlefield. 3/2 |
Metamorphic Wurm | 3GG | Creature — Elephant Wurm | Threshold — Metamorphic Wurm gets +4/+4 as long as seven or more cards are in your graveyard. 3/3 |