Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Spellgorger Barbarian

3R · Creature — Human Nightmare Barbarian

When Spellgorger Barbarian enters the battlefield, discard a card at random. When Spellgorger Barbarian leaves the battlefield, draw a card. 3/1

Similar cards

Color identity:
NameManaTypeText
Vigilante Justice 3REnchantment Whenever a Human enters the battlefield under your control, Vigilante Justice deals 1 damage to any target.
Canoptek Tomb Sentinel 4Artifact Creature — Insect Vigilance Exile Cannon — When Canoptek Tomb Sentinel enters the battlefield from a graveyard, exile up to one target nonland permanent. Unearth {7} ({7}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 4/3
Azure Fleet Admiral 3UCreature — Human Pirate When Azure Fleet Admiral enters the battlefield, you become the monarch. Azure Fleet Admiral can't be blocked by creatures the monarch controls. 3/3
River's Grasp 3U/BSorcery If {U} was spent to cast this spell, return up to one target creature to its owner's hand. If {B} was spent to cast this spell, target player reveals their hand, you choose a nonland card from it, then that player discards that card. (Do both if {U}{B} was spent.)
Vedalken Heretic GUCreature — Vedalken Rogue Whenever Vedalken Heretic deals damage to an opponent, you may draw a card. 1/1
Maggot Carrier BCreature — Zombie When Maggot Carrier enters the battlefield, each player loses 1 life. 1/1
Ingot Chewer 4RCreature — Elemental When Ingot Chewer enters the battlefield, destroy target artifact. Evoke {R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 3/3
Ravager's Mace 1BRArtifact — Equipment When Ravager's Mace enters the battlefield, attach it to target creature you control. Equipped creature gets +1/+0 for each creature in your party and has menace. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) Equip {2}{B}{R}
Baleful Ammit 2BCreature — Crocodile Demon Lifelink When Baleful Ammit enters the battlefield, put a -1/-1 counter on target creature you control. 4/3
Blinding Spray 4UInstant Creatures your opponents control get -4/-0 until end of turn. Draw a card.
Page 368