M:tG card similarity search
2R · Creature — Weird
Whenever you cast a noncreature spell, put a +1/+1 counter on Spellgorger Weird. 2/2
Name | Mana | Type | Text |
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Sword of Hours | 2 | Artifact — Equipment | Whenever equipped creature attacks, put a +1/+1 counter on it. Whenever equipped creature deals combat damage, roll a d12. If the result is greater than the damage dealt or the result is 12, double the number of +1/+1 counters on that creature. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
Paired Tactician | 2W | Creature — Human Warrior | Whenever Paired Tactician and at least one other Warrior attack, put a +1/+1 counter on Paired Tactician. 3/2 |
Vineshaper Mystic | 2G | Creature — Merfolk Shaman | When Vineshaper Mystic enters the battlefield, put a +1/+1 counter on each of up to two target Merfolk you control. 1/3 |
Passageway Seer | 3B | Creature — Tiefling Warlock | Lifelink When Passageway Seer enters the battlefield, you take the initiative. At the beginning of your end step, if you have the initiative, put a +1/+1 counter on Passageway Seer. 2/2 |
Multani's Presence | G | Enchantment | Whenever a spell you've cast is countered, draw a card. |
Floodchaser | 5U | Creature — Elemental | Floodchaser enters the battlefield with six +1/+1 counters on it. Floodchaser can't attack unless defending player controls an Island. {U}, Remove a +1/+1 counter from Floodchaser: Target land becomes an Island until end of turn. 0/0 |
Myr Scrapling | 1 | Artifact Creature — Myr | Sacrifice Myr Scrapling: Put a +1/+1 counter on target creature. 1/1 |
Scute Mob | G | Creature — Insect | At the beginning of your upkeep, if you control five or more lands, put four +1/+1 counters on Scute Mob. 1/1 |
Accident-Prone Apprentice | 1R | Creature — Otter Wizard | Whenever you cast a noncreature spell, Accident-Prone Apprentice perpetually gets +1/+1. This ability also triggers if Accident-Prone Apprentice is in exile. 1/1 |
Skullmane Baku | 3BB | Creature — Spirit | Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Skullmane Baku. {1}, {T}, Remove X ki counters from Skullmane Baku: Target creature gets -X/-X until end of turn. 2/1 |