M:tG card similarity search
2 · Artifact Creature — Phyrexian Horror
{U/P}: Change a target of target spell or ability to Spellskite. ({U/P} can be paid with either {U} or 2 life.) 0/4
Name | Mana | Type | Text |
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Angelic Cub | 1W | Creature — Cat Angel | Whenever Angelic Cub becomes the target of a spell or ability for the first time each turn, put a +1/+1 counter on it. As long as Angelic Cub has three or more +1/+1 counters on it, it has flying. 1/1 |
Nephalia Academy | Land | If a spell or ability an opponent controls causes you to discard a card, you may reveal that card and put it on top of your library instead of putting it anywhere else. {T}: Add {C}. | |
Brutal Suppression | R | Enchantment | Activated abilities of nontoken Rebels cost an additional "Sacrifice a land" to activate. |
Protect the Negotiators | 1U | Instant | Kicker {W} (You may pay an additional {W} as you cast this spell.) If this spell was kicked, create a 1/1 white Soldier creature token. Counter target spell unless its controller pays {1} for each creature you control. |
Dungeon Delver | 1U | Legendary Enchantment — Background | Commander creatures you own have "Room abilities of dungeons you own trigger an additional time." |
Laquatus's Disdain | 1U | Instant | Counter target spell cast from a graveyard. Draw a card. |
Vantress Visions | 1U | Instant — Adventure | Copy target activated or triggered ability you control. You may choose new targets for the copy. |
Necrotic Ooze | 2BB | Creature — Ooze | As long as Necrotic Ooze is on the battlefield, it has all activated abilities of all creature cards in all graveyards. 4/3 |
Far Out | 2W | Enchantment | Rather than choose the indicated number of modes for spells and abilities you control, you may choose one or more modes. You can't choose any mode more than once. |
Commandeer | 5UU | Instant | You may exile two blue cards from your hand rather than pay this spell's mana cost. Gain control of target noncreature spell. You may choose new targets for it. (If that spell is an artifact, enchantment, or planeswalker, the permanent enters the battlefield under your control.) |