M:tG card similarity search
3WW · Creature — Elephant Wizard
Whenever an opponent casts a spell, that player sacrifices a permanent unless they pay {1}. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Patron Wizard | UUU | Creature — Human Wizard | Tap an untapped Wizard you control: Counter target spell unless its controller pays {1}. 2/2 |
Weird Angel Flame | Stickers | {TK}{TK} — Heroic — Whenever you cast a spell that targets this permanent, put two +1/+1 counters on it. {TK}{TK}{TK} — Protection from even mana values {TK}{TK} — 2/3 {TK}{TK}{TK}{TK}{TK} — 7/8 | |
Cathar's Companion | 2W | Creature — Dog | Whenever you cast a noncreature spell, Cathar's Companion gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) 3/1 |
Kaervek the Merciless | 5BR | Legendary Creature — Human Shaman | Whenever an opponent casts a spell, Kaervek the Merciless deals damage equal to that spell's mana value to any target. 5/4 |
Emergence Zone | Land | {T}: Add {C}. {1}, {T}, Sacrifice Emergence Zone: You may cast spells this turn as though they had flash. | |
Hero of Leina Tower | G | Creature — Human Warrior | Heroic — Whenever you cast a spell that targets Hero of Leina Tower, you may pay {X}. If you do, put X +1/+1 counters on Hero of Leina Tower. 1/1 |
Silumgar Spell-Eater | 2U | Creature — Naga Wizard | Megamorph {4}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When Silumgar Spell-Eater is turned face up, counter target spell unless its controller pays {3}. 2/3 |
Golem's Heart | 2 | Artifact | Whenever a player casts an artifact spell, you may gain 1 life. |
Silvergill Adept | 1U | Creature — Merfolk Wizard | As an additional cost to cast this spell, reveal a Merfolk card from your hand or pay {3}. When Silvergill Adept enters the battlefield, draw a card. 2/1 |
Staff of the Letter Magus | 3 | Artifact | As Staff of the Letter Magus enters the battlefield, choose a consonant other than N, R, S, or T. Whenever a player casts a spell, you gain 1 life for each time the chosen letter appears in that spell's name. |