M:tG card similarity search
3W · Enchantment
If a white source would deal damage to you, prevent 2 of that damage.
Name | Mana | Type | Text |
---|---|---|---|
Whipkeeper | 2RR | Creature — Dwarf | {T}: Whipkeeper deals damage to target creature equal to the damage already dealt to it this turn. 1/1 |
Ojer Axonil, Deepest Might | 2RR | Legendary Creature — God | Trample If a red source you control would deal an amount of noncombat damage less than Ojer Axonil's power to an opponent, that source deals damage equal to Ojer Axonil's power instead. When Ojer Axonil dies, return it to the battlefield tapped and transformed under its owner's control. 4/4 |
Samite Ministration | 1W | Instant | Prevent all damage that would be dealt to you this turn by a source of your choice. Whenever damage from a black or red source is prevented this way this turn, you gain that much life. |
Impulsive Maneuvers | 2RR | Enchantment | Whenever a creature attacks, flip a coin. If you win the flip, the next time that creature would deal combat damage this turn, it deals double that damage instead. If you lose the flip, the next time that creature would deal combat damage this turn, prevent that damage. |
Goblin Bowling Team | 3R | Creature — Goblin | If Goblin Bowling Team would deal damage to a permanent or player, it deals that much damage plus the result of a six-sided die roll to that permanent or player instead. 1/1 |
Jackal Pup | R | Creature — Jackal | Whenever Jackal Pup is dealt damage, it deals that much damage to you. 2/1 |
Nine Lives | 1WW | Enchantment | Hexproof If a source would deal damage to you, prevent that damage and put an incarnation counter on Nine Lives. When there are nine or more incarnation counters on Nine Lives, exile it. When Nine Lives leaves the battlefield, you lose the game. |
Backfire | U | Enchantment — Aura | Enchant creature Whenever enchanted creature deals damage to you, Backfire deals that much damage to that creature's controller. |
Tamanoa | RGW | Creature — Spirit | Whenever a noncreature source you control deals damage, you gain that much life. 2/4 |
Surge of Salvation | W | Instant | You and permanents you control gain hexproof until end of turn. Prevent all damage that black and/or red sources would deal to creatures you control this turn. |