Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sphinx's Insight

2WU · Instant

Draw two cards. Addendum — If you cast this spell during your main phase, you gain 2 life.

Similar cards

Color identity:
NameManaTypeText
Gather the Townsfolk 1WSorcery Create two 1/1 white Human creature tokens. Fateful hour — If you have 5 or less life, create five of those tokens instead.
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Blood Seeker 1BCreature — Vampire Shaman Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life. 1/1
Talion's Throneguard 2UUCreature — Faerie Wizard Flash Bargain Flying When Talion's Throneguard enters the battlefield, return up to one target spell or nonland permanent to its owner's hand. If Talion's Throneguard was bargained, that card perpetually gains "This spell costs {2} more to cast." 2/1
Lavinia, Foil to Conspiracy 1W/UW/ULegendary Creature — Human Detective Vigilance Whenever you cast your second spell each turn, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") {T}: Add {C}{C}. Activate only during an opponent's turn. 2/3
Arcbound Bruiser 5Artifact Creature — Golem Modular 3 (This creature enters the battlefield with three +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) 0/0
Nim Abomination 2BCreature — Zombie At the beginning of your end step, if Nim Abomination is untapped, you lose 3 life. 3/4
Grave-Shell Scarab 2BGGCreature — Insect {1}, Sacrifice Grave-Shell Scarab: Draw a card. Dredge 1 (If you would draw a card, you may mill a card instead. If you do, return this card from your graveyard to your hand.) 4/4
A Little Chat 1UInstant Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell.) Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
Might of Old Krosa GInstant Target creature gets +2/+2 until end of turn. If you cast this spell during your main phase, that creature gets +4/+4 until end of turn instead.
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