Card Codex

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17 May 2024: Card library updated.

Sphinx of Jwar Isle

4UU · Creature — Sphinx

Flying Shroud (This creature can't be the target of spells or abilities.) You may look at the top card of your library any time. 5/5

Similar cards

Color identity:
NameManaTypeText
Undying Beast 3BCreature — Beast When Undying Beast dies, put it on top of its owner's library. 3/2
Growing Rites of Itlimoc 2GLegendary Enchantment When Growing Rites of Itlimoc enters the battlefield, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order. At the beginning of your end step, if you control four or more creatures, transform Growing Rites of Itlimoc.
Sifter Wurm 5GGCreature — Wurm Trample When Sifter Wurm enters the battlefield, scry 3, then reveal the top card of your library. You gain life equal to that card's mana value. 7/7
Rogue Class UBEnchantment — Class (Gain the next level as a sorcery to add its ability.) Whenever a creature you control deals combat damage to a player, exile the top card of that player's library face down. You may look at it for as long as it remains exiled. {1}{U}{B}: Level 2 Creatures you control have menace. {2}{U}{B}: Level 3 You may play cards exiled with Rogue Class, and you may spend mana as though it were mana of any color to cast those spells.
Geistflame Reservoir 2RArtifact Whenever you cast an instant or sorcery spell, put a charge counter on Geistflame Reservoir. {1}{R}, {T}, Remove any number of charge counters from Geistflame Reservoir: It deals that much damage to any target. {1}{R}, {T}: Exile the top card of your library. You may play that card this turn.
Anchor to the Aether 2USorcery Put target creature on top of its owner's library. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Floriferous Vinewall 1GCreature — Plant Wall Defender When Floriferous Vinewall enters the battlefield, look at the top six cards of your library. You may reveal a land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. 0/2
Panglacial Wurm 5GGCreature — Wurm Trample While you're searching your library, you may cast Panglacial Wurm from your library. 9/5
Sigarda, Champion of Light 1GWWLegendary Creature — Angel Flying, trample Humans you control get +1/+1. Coven — Whenever Sigarda attacks, if you control three or more creatures with different powers, look at the top five cards of your library. You may reveal a Human creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. 4/4
Karumonix, the Rat King 1BBLegendary Creature — Phyrexian Rat Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) Other Rats you control have toxic 1. When Karumonix enters the battlefield, look at the top five cards of your library. You may reveal any number of Rat cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order. 3/3
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