M:tG card similarity search
6UU · Creature — Sphinx
Flying At the beginning of your postcombat main phase, there is an additional beginning phase after this phase. (The beginning phase includes the untap, upkeep, and draw steps.) 6/6
Name | Mana | Type | Text |
---|---|---|---|
Fiery Conclusion | 1R | Instant | As an additional cost to cast this spell, sacrifice a creature. Fiery Conclusion deals 5 damage to target creature. |
Angelic Purge | 2W | Sorcery | As an additional cost to cast this spell, sacrifice a permanent. Exile target artifact, creature, or enchantment. |
Phyrexian Vatmother | 2BB | Creature — Phyrexian Horror | Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) At the beginning of your upkeep, you get a poison counter. 4/5 |
Life's Legacy | 1G | Sorcery | As an additional cost to cast this spell, sacrifice a creature. Draw cards equal to the sacrificed creature's power. |
Demand Answers | 1R | Instant | As an additional cost to cast this spell, sacrifice an artifact or discard a card. Draw two cards. |
Vernal Bloom | 3G | Enchantment | Whenever a Forest is tapped for mana, its controller adds an additional {G}. |
Nasty End | 1B | Instant | As an additional cost to cast this spell, sacrifice a creature. Draw two cards. If the sacrificed creature was legendary, draw three cards instead. |
Hag of Twisted Visions | 2B | Creature — Hag Warlock | At the beginning of your upkeep, scry 2. 2/2 |
Sproutwatch Dryad | 1GG | Creature — Dryad | At the beginning of each combat, Sproutwatch Dryad gains flying until end of turn if a creature you control or a card in your hand has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. 3/3 |
Storm-Charged Slasher | Creature — Werewolf | At the beginning of combat on your turn, target creature you control gets +2/+0 and gains trample and haste until end of turn. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 3/4 |