Card Codex

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17 May 2024: Card library updated.

Sphinx of the Steel Wind

5WUB · Artifact Creature — Sphinx

Flying, first strike, vigilance, lifelink, protection from red and from green 6/6

Similar cards

Color identity:
NameManaTypeText
Devout Invocation 6WSorcery Tap any number of untapped creatures you control. Create a 4/4 white Angel creature token with flying for each creature tapped this way.
Zendikar's Roil 3GGEnchantment Landfall — Whenever a land enters the battlefield under your control, create a 2/2 green Elemental creature token.
Wurmweaver Coil 4GGEnchantment — Aura Enchant green creature Enchanted creature gets +6/+6. {G}{G}{G}, Sacrifice Wurmweaver Coil: Create a 6/6 green Wurm creature token.
Daring Skyjek 1WCreature — Human Knight Battalion — Whenever Daring Skyjek and at least two other creatures attack, Daring Skyjek gains flying until end of turn. 3/1
Tethered Griffin WCreature — Griffin Flying When you control no enchantments, sacrifice Tethered Griffin. 2/3
Barrow Naughty 1BCreature — Faerie Flying Barrow Naughty has lifelink as long as you control another Faerie. {2}{B}: Barrow Naughty gets +1/+0 until end of turn. 1/3
Aryel, Knight of Windgrace 2WBLegendary Creature — Human Knight Vigilance {2}{W}, {T}: Create a 2/2 white Knight creature token with vigilance. {B}, {T}, Tap X untapped Knights you control: Destroy target creature with power X or less. 4/4
Seed the Land 2GGEnchantment Whenever a land enters the battlefield, its controller creates a 1/1 green Snake creature token.
Darklit Gargoyle 1WArtifact Creature — Gargoyle Flying {B}: Darklit Gargoyle gets +2/-1 until end of turn. 1/2
Shinen of Flight's Wings 4UCreature — Spirit Flying Channel — {U}, Discard Shinen of Flight's Wings: Target creature gains flying until end of turn. 3/3
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