Card Codex

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17 May 2024: Card library updated.

Sphinx of the Steel Wind

5WUB · Artifact Creature — Sphinx

Flying, first strike, vigilance, lifelink, protection from red and from green 6/6

Similar cards

Color identity:
NameManaTypeText
Tempest Drake 1WUCreature — Drake Flying, vigilance 2/2
Serra Sphinx 3UUCreature — Sphinx Flying, vigilance 4/4
Viral Drake 3UCreature — Phyrexian Drake Flying Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) {3}{U}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 1/4
Chancellor of the Tangle 4GGGCreature — Phyrexian Beast You may reveal this card from your opening hand. If you do, at the beginning of your first main phase, add {G}. Vigilance, reach 6/7
Misthoof Kirin 2WCreature — Kirin Flying, vigilance Megamorph {1}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) 2/1
Needle Spires Land Needle Spires enters the battlefield tapped. {T}: Add {R} or {W}. {2}{R}{W}: Needle Spires becomes a 2/1 red and white Elemental creature with double strike until end of turn. It's still a land.
Angel of Light 4WCreature — Angel Flying, vigilance 3/3
Archangel 5WWCreature — Angel Flying, vigilance 5/5
Serra Faithkeeper Creature — Angel Flying, vigilance 4/4
Segovian Angel WCreature — Angel Flying, vigilance 1/1
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