M:tG card similarity search
G · Enchantment — Aura
Enchant creature Enchanted creature gets +1/+1 and has reach. (It can block creatures with flying.) Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Undercity Shade | 4B | Creature — Shade | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) {B}: Undercity Shade gets +1/+1 until end of turn. 1/1 |
| Lavafume Invoker | 2R | Creature — Goblin Shaman | {8}: Creatures you control get +3/+0 until end of turn. 2/2 |
| Jousting Dummy | 2 | Artifact Creature — Scarecrow Knight | {3}: Jousting Dummy gets +1/+0 until end of turn. 2/1 |
| Graceful Cat | 2W | Creature — Cat | Whenever Graceful Cat attacks, it gets +1/+1 until end of turn. 2/2 |
| Akroan Phalanx | 3W | Creature — Human Soldier | Vigilance {2}{R}: Creatures you control get +1/+0 until end of turn. 3/3 |
| Pariah | 2W | Enchantment — Aura | Enchant creature All damage that would be dealt to you is dealt to enchanted creature instead. |
| Presence of the Master | 3W | Enchantment | Whenever a player casts an enchantment spell, counter it. |
| Treacherous Link | 1B | Enchantment — Aura | Enchant creature All damage that would be dealt to enchanted creature is dealt to its controller instead. |
| Heart of Yavimaya | Land | If Heart of Yavimaya would enter the battlefield, sacrifice a Forest instead. If you do, put Heart of Yavimaya onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {G}. {T}: Target creature gets +1/+1 until end of turn. | |
| Begin Anew | GGWW | Sorcery | Destroy all creatures. Creature cards in your hand perpetually get +1/+1. |