M:tG card similarity search
0 · Artifact — Equipment
Equipped creature gets +0/+2 and has reach. (It can block creatures with flying.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Name | Mana | Type | Text |
---|---|---|---|
Reach for the Sky | 3G | Enchantment — Aura | Flash Enchant creature Enchanted creature gets +3/+2 and has reach. When Reach for the Sky is put into a graveyard from the battlefield, draw a card. |
Runes of the Deus | 4R/G | Enchantment — Aura | Enchant creature As long as enchanted creature is red, it gets +1/+1 and has double strike. (It deals both first-strike and regular combat damage.) As long as enchanted creature is green, it gets +1/+1 and has trample. |
Empyrial Plate | 2 | Artifact — Equipment | Equipped creature gets +1/+1 for each card in your hand. Equip {2} |
Flaming Sword | 1R | Enchantment — Aura | Flash Enchant creature Enchanted creature gets +1/+0 and has first strike. |
Spiteful Motives | 3R | Enchantment — Aura | Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +3/+0 and has first strike. |
Hyena Umbra | W | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 and has first strike. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) |
Blackblade Reforged | 2 | Legendary Artifact — Equipment | Equipped creature gets +1/+1 for each land you control. Equip legendary creature {3} Equip {7} |
Escape Velocity | R | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+0 and has haste. Escape—{1}{R}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) |
Sword of the Realms | 1W | Legendary Artifact — Equipment | Equipped creature gets +2/+0 and has vigilance. Whenever equipped creature dies, return it to its owner's hand. Equip {1}{W} |
Lightning Talons | 2R | Enchantment — Aura | Enchant creature Enchanted creature gets +3/+0 and has first strike. (It deals combat damage before creatures without first strike.) |