Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Spidery Grasp

2G · Instant

Untap target creature. It gets +2/+4 and gains reach until end of turn. (It can block creatures with flying.)

Similar cards

Color identity:
NameManaTypeText
Demonic Ruckus 1REnchantment — Aura Enchant creature Enchanted creature gets +1/+1 and has menace and trample. When Demonic Ruckus is put into a graveyard from the battlefield, draw a card. Plot {R} (You may pay {R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Grifter's Blade 3Artifact — Equipment Flash As Grifter's Blade enters the battlefield, choose a creature you control it could be attached to. If you do, it enters the battlefield attached to that creature. Equipped creature gets +1/+1. Equip {1}
Giant's Skewer 1BArtifact — Equipment Equipped creature gets +2/+1. Whenever equipped creature deals combat damage to a creature, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Angelic Intervention 1WInstant Target creature or planeswalker you control gains protection from colorless or from the color of your choice until end of turn. If it's a creature, put a +1/+1 counter on it. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything with that quality.)
Steel Dromedary 3Artifact Creature — Camel Steel Dromedary enters the battlefield tapped with two +1/+1 counters on it. Steel Dromedary doesn't untap during your untap step if it has a +1/+1 counter on it. At the beginning of combat on your turn, you may move a +1/+1 counter from Steel Dromedary onto target creature. 2/2
Cleaver Riot 4RSorcery Creatures you control gain double strike until end of turn. (They deal both first-strike and regular combat damage.)
Squeak By WSorcery — Adventure Target creature you control gets +1/+1 until end of turn. It can't be blocked by creatures with power 3 or greater this turn.
Chillbringer 4UCreature — Elemental Flying When Chillbringer enters the battlefield, tap target creature an opponent controls. It doesn't untap during its controller's next untap step. 3/3
Skyblinder Staff 1Artifact — Equipment Equipped creature gets +1/+0 and can't be blocked by creatures with flying. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Death Baron 1BBCreature — Zombie Wizard Skeletons you control and other Zombies you control get +1/+1 and have deathtouch. 2/2
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