Card Codex

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17 May 2024: Card library updated.

Spike Tiller

3GG · Creature — Spike

Spike Tiller enters the battlefield with three +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Tiller: Put a +1/+1 counter on target creature. {2}, Remove a +1/+1 counter from Spike Tiller: Target land becomes a 2/2 creature that's still a land. Put a +1/+1 counter on it. 0/0

Similar cards

Color identity:
NameManaTypeText
Orochi Hatchery XXArtifact Orochi Hatchery enters the battlefield with X charge counters on it. {5}, {T}: Create a 1/1 green Snake creature token for each charge counter on Orochi Hatchery.
Out of Time 1WWEnchantment When Out of Time enters the battlefield, untap all creatures, then those creatures phase out until Out of Time leaves the battlefield. Put a time counter on Out of Time for each creature that phased out this way. Vanishing (At the beginning of your upkeep, remove a time counter from this enchantment. When the last is removed, sacrifice it.)
Arcum's Weathervane 2Artifact {2}, {T}: Target snow land is no longer snow. {2}, {T}: Target nonsnow basic land becomes snow.
Professor's Warning BInstant Choose one — • Put a +1/+1 counter on target creature. • Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Kardur's Vicious Return 2BREnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — You may sacrifice a creature. When you do, Kardur's Vicious Return deals 3 damage to any target. II — Each player discards a card. III — Return target creature card from your graveyard to the battlefield. Put a +1/+1 counter on it. It gains haste until your next turn.
Black Mana Battery 4Artifact {2}, {T}: Put a charge counter on Black Mana Battery. {T}, Remove any number of charge counters from Black Mana Battery: Add {B}, then add an additional {B} for each charge counter removed this way.
Blue Mana Battery 4Artifact {2}, {T}: Put a charge counter on Blue Mana Battery. {T}, Remove any number of charge counters from Blue Mana Battery: Add {U}, then add an additional {U} for each charge counter removed this way.
Green Mana Battery 4Artifact {2}, {T}: Put a charge counter on Green Mana Battery. {T}, Remove any number of charge counters from Green Mana Battery: Add {G}, then add an additional {G} for each charge counter removed this way.
Red Mana Battery 4Artifact {2}, {T}: Put a charge counter on Red Mana Battery. {T}, Remove any number of charge counters from Red Mana Battery: Add {R}, then add an additional {R} for each charge counter removed this way.
White Mana Battery 4Artifact {2}, {T}: Put a charge counter on White Mana Battery. {T}, Remove any number of charge counters from White Mana Battery: Add {W}, then add an additional {W} for each charge counter removed this way.
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