M:tG card similarity search
1U · Creature — Drake
Flying (This creature can't be blocked except by creatures with flying or reach.) Sacrifice Spiketail Hatchling: Counter target spell unless its controller pays {1}. 1/1
Name | Mana | Type | Text |
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Retromancer | 2RR | Creature — Viashino Shaman | Whenever Retromancer becomes the target of a spell or ability, Retromancer deals 3 damage to that spell or ability's controller. 3/3 |
Shard Phoenix | 4R | Creature — Phoenix | Flying (This creature can't be blocked except by creatures with flying or reach.) Sacrifice Shard Phoenix: It deals 2 damage to each creature without flying. {R}{R}{R}: Return Shard Phoenix from your graveyard to your hand. Activate only during your upkeep. 2/2 |
Gustrider Exuberant | 2W | Creature — Human Wizard | Flying Sacrifice Gustrider Exuberant: Creatures you control with power 5 or greater gain flying until end of turn. 1/2 |
Case of the Filched Falcon | U | Enchantment — Case | When this Case enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") To solve — You control three or more artifacts. (If unsolved, solve at the beginning of your end step.) Solved — {2}{U}, Sacrifice this Case: Put four +1/+1 counters on target noncreature artifact. It becomes a 0/0 Bird creature with flying in addition to its other types. |
Wand of Ith | 4 | Artifact | {3}, {T}: Target player reveals a card at random from their hand. If it's a land card, that player discards it unless they pay 1 life. If it isn't a land card, the player discards it unless they pay life equal to its mana value. Activate only during your turn. |
Presence of the Master | 3W | Enchantment | Whenever a player casts an enchantment spell, counter it. |
Crocodile of the Crossing | 3G | Creature — Crocodile | Haste When Crocodile of the Crossing enters the battlefield, put a -1/-1 counter on target creature you control. 5/4 |
Hydroblast | U | Instant | Choose one — • Counter target spell if it's red. • Destroy target permanent if it's red. |
Angelic Protector | 3W | Creature — Angel | Flying Whenever Angelic Protector becomes the target of a spell or ability, Angelic Protector gets +0/+3 until end of turn. 2/2 |
Throne of the High City | Land | {T}: Add {C}. {4}, {T}, Sacrifice Throne of the High City: You become the monarch. |