M:tG card similarity search
1B · Enchantment — Aura
Enchant creature Enchanted creature gets +3/+3. When enchanted creature becomes the target of a spell or ability, destroy that creature. It can't be regenerated.
Name | Mana | Type | Text |
---|---|---|---|
Ludevic, Necrogenius | UB | Legendary Creature — Human Wizard | Whenever Ludevic, Necrogenius enters the battlefield or attacks, mill a card. {X}{U}{U}{B}{B}, Exile X creature cards from your graveyard: Transform Ludevic. X can't be 0. Activate only as a sorcery. 2/3 |
Murderous Compulsion | 1B | Sorcery | Destroy target tapped creature. Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) |
Squirrel Sovereign | 1G | Creature — Squirrel Noble | Other Squirrels you control get +1/+1. 2/2 |
Slow Motion | 2U | Enchantment — Aura | Enchant creature At the beginning of the upkeep of enchanted creature's controller, that player sacrifices that creature unless they pay {2}. When Slow Motion is put into a graveyard from the battlefield, return Slow Motion to its owner's hand. |
Flickerform | 1W | Enchantment — Aura | Enchant creature {2}{W}{W}: Exile enchanted creature and all Auras attached to it. At the beginning of the next end step, return that card to the battlefield under its owner's control. If you do, return the other cards exiled this way to the battlefield under their owners' control attached to that creature. |
Rust | G | Instant | Counter target activated ability from an artifact source. (Mana abilities can't be targeted.) |
Nevermore | 1WW | Enchantment | As Nevermore enters the battlefield, choose a nonland card name. Spells with the chosen name can't be cast. |
Gainsay | 1U | Instant | Counter target blue spell. |
Sea God's Scorn | 4UU | Sorcery | Return up to three target creatures and/or enchantments to their owners' hands. |
Shadowheart, Cleric of Twilight | 1BG | Legendary Creature — Human Elf Cleric | Deathtouch Shadowheart, Cleric of Twilight can't be blocked by creatures with power 2 or less. At the beginning of your end step, Shadowheart deals 1 damage to each player. Whenever you lose life during your turn, put a +1/+1 counter on Shadowheart. 4/4 |