Card Codex

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17 May 2024: Card library updated.

Spinewoods Paladin

4G · Creature — Human Knight

Trample When Spinewoods Paladin enters the battlefield, you gain 3 life. Plot {3}{G} (You may pay {3}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 5/4

Similar cards

Color identity:
NameManaTypeText
Gerrard's Wisdom 2WWSorcery You gain 2 life for each card in your hand.
Presence of the Wise 2WWSorcery You gain 2 life for each card in your hand.
Basilica Bell-Haunt WWBBCreature — Spirit When Basilica Bell-Haunt enters the battlefield, each opponent discards a card and you gain 3 life. 3/4
Auriok Champion WWCreature — Human Cleric Protection from black and from red Whenever another creature enters the battlefield, you may gain 1 life. 1/1
Highland Game 1GCreature — Elk When Highland Game dies, you gain 2 life. 2/1
Overgrown Estate WBGEnchantment Sacrifice a land: You gain 3 life.
Zuran Orb 0Artifact Sacrifice a land: You gain 2 life.
Qarsi Sadist 1BCreature — Human Cleric Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Qarsi Sadist exploits a creature, target opponent loses 2 life and you gain 2 life. 1/3
Claws of Gix 0Artifact {1}, Sacrifice a permanent: You gain 1 life.
Dosan's Oldest Chant 4GSorcery You gain 6 life. Draw a card.
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