M:tG card similarity search
4G · Creature — Human Knight
Trample When Spinewoods Paladin enters the battlefield, you gain 3 life. Plot {3}{G} (You may pay {3}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 5/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Restless Bloodseeker | 1B | Creature — Vampire | At the beginning of your end step, if you gained life this turn, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") Sacrifice two Blood tokens: Transform Restless Bloodseeker. Activate only as a sorcery. 1/3 |
| Black Carriage | 3BB | Creature — Horse | Trample Black Carriage doesn't untap during your untap step. Sacrifice a creature: Untap Black Carriage. Activate only during your upkeep. 4/4 |
| Soul Conduit | 6 | Artifact | {6}, {T}: Two target players exchange life totals. |
| Hexgold Halberd | 1R | Artifact — Equipment | For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) As long as it's your turn, equipped creature has first strike and trample. Equip {2}{R} |
| Vraska Joins Up | BG | Legendary Enchantment | When Vraska Joins Up enters the battlefield, put a deathtouch counter on each creature you control. Whenever a legendary creature you control deals combat damage to a player, draw a card. |
| Najeela, the Blade-Blossom | 2R | Legendary Creature — Human Warrior | Whenever a Warrior attacks, you may have its controller create a 1/1 white Warrior creature token that's tapped and attacking. {W}{U}{B}{R}{G}: Untap all attacking creatures. They gain trample, lifelink, and haste until end of turn. After this phase, there is an additional combat phase. Activate only during combat. 3/2 |
| Bloodletter Quill | 3 | Artifact | {2}, {T}, Put a blood counter on Bloodletter Quill: Draw a card, then you lose 1 life for each blood counter on Bloodletter Quill. {U}{B}: Remove a blood counter from Bloodletter Quill. |
| Sontaran General | 4R | Creature — Alien Soldier | Trample, haste Battalion — Whenever Sontaran General and at least two other creatures attack, for each opponent, goad up to one target creature that player controls. Those creatures can't block this turn. (Until your next turn, they attack each combat if able and attack a player other than you if able.) 5/5 |
| Sage of Days | 2U | Creature — Human Wizard | When Sage of Days enters the battlefield, look at the top three cards of your library. You may put one of those cards back on top of your library. Put the rest into your graveyard. 3/2 |
| Goblin Morningstar | 1R | Artifact — Equipment | Equipped creature gets +1/+0 and has trample. Equip {1}{R} When Goblin Morningstar enters the battlefield, roll a d20. 1—9 | Create a 1/1 red Goblin creature token. 10—20 | Create a 1/1 red Goblin creature token, then attach Goblin Morningstar to it. |