Card Codex

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17 May 2024: Card library updated.

Spire Patrol

2WU · Creature — Human Soldier

Flying When Spire Patrol enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. 3/2

Similar cards

Color identity:
NameManaTypeText
Shadow Glider 2WCreature — Kor Soldier Flying 2/2
Goldfury Strider 4RArtifact Creature — Golem Trample Tap two untapped artifacts and/or creatures you control: Target creature gets +2/+0 until end of turn. Activate only as a sorcery. 3/5
Bountiful Promenade Land Bountiful Promenade enters the battlefield tapped unless you have two or more opponents. {T}: Add {G} or {W}.
Luxury Suite Land Luxury Suite enters the battlefield tapped unless you have two or more opponents. {T}: Add {B} or {R}.
Morphic Pool Land Morphic Pool enters the battlefield tapped unless you have two or more opponents. {T}: Add {U} or {B}.
Rejuvenating Springs Land Rejuvenating Springs enters the battlefield tapped unless you have two or more opponents. {T}: Add {G} or {U}.
Sea of Clouds Land Sea of Clouds enters the battlefield tapped unless you have two or more opponents. {T}: Add {W} or {U}.
Spectator Seating Land Spectator Seating enters the battlefield tapped unless you have two or more opponents. {T}: Add {R} or {W}.
Spire Garden Land Spire Garden enters the battlefield tapped unless you have two or more opponents. {T}: Add {R} or {G}.
Training Center Land Training Center enters the battlefield tapped unless you have two or more opponents. {T}: Add {U} or {R}.
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