Card Codex

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17 May 2024: Card library updated.

Spire Patrol

2WU · Creature — Human Soldier

Flying When Spire Patrol enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. 3/2

Similar cards

Color identity:
NameManaTypeText
Dream Tides 2UUEnchantment Creatures don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player may choose any number of tapped nongreen creatures they control and pay {2} for each creature chosen this way. If the player does, untap those creatures.
Simic Ragworm 3GCreature — Worm {U}: Untap Simic Ragworm. 3/3
Horseshoe Crab 2UCreature — Crab {U}: Untap Horseshoe Crab. 1/3
Dwarven Patrol 2RCreature — Dwarf Dwarven Patrol doesn't untap during your untap step. Whenever you cast a nonred spell, untap Dwarven Patrol. 4/2
Lurking Roper 2GCreature — Horror Lurking Roper doesn't untap during your untap step. Whenever you gain life, untap Lurking Roper. 4/5
Famished Paladin 1WCreature — Vampire Knight Famished Paladin doesn't untap during your untap step. Whenever you gain life, untap Famished Paladin. 3/3
Puppet Strings 3Artifact {2}, {T}: You may tap or untap target creature.
Thassa's Ire UEnchantment {3}{U}: You may tap or untap target creature.
Joven's Ferrets GCreature — Ferret Whenever Joven's Ferrets attacks, it gets +0/+2 until end of turn. At end of combat, tap all creatures that blocked Joven's Ferrets this turn. They don't untap during their controller's next untap step. 1/1
Honor-Worn Shaku 3Artifact {T}: Add {C}. Tap an untapped legendary permanent you control: Untap Honor-Worn Shaku.
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