Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Spire Patrol

2WU · Creature — Human Soldier

Flying When Spire Patrol enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. 3/2

Similar cards

Color identity:
NameManaTypeText
Protocol Knight 3UCreature — Human Knight When Protocol Knight enters the battlefield, tap target creature an opponent controls. Put a stun counter on that creature if you control another Knight. (If a permanent with a stun counter would become untapped, remove one from it instead.) 3/4
Ohabi Caleria 1GWLegendary Creature — Elf Archer Reach Untap all Archers you control during each other player's untap step. Whenever an Archer you control deals damage to a creature, you may pay {2}. If you do, draw a card. 1/3
Seasinger 1UUCreature — Merfolk When you control no Islands, sacrifice Seasinger. You may choose not to untap Seasinger during your untap step. {T}: Gain control of target creature whose controller controls an Island for as long as you control Seasinger and Seasinger remains tapped. 0/1
Framed! 1UInstant Choose an artist. Tap all untapped permanents with art by that artist or untap all tapped permanents with art by that artist.
Clock of Omens 4Artifact Tap two untapped artifacts you control: Untap target artifact.
Mobilize GSorcery Untap all creatures you control.
Vitalize GInstant Untap all creatures you control.
Turnabout 2UUInstant Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls.
Storage Matrix 3Artifact As long as Storage Matrix is untapped, each player chooses artifact, creature, or land during their untap step. That player can untap only permanents of the chosen type this step.
Intrusive Packbeast 4WCreature — Beast Vigilance When Intrusive Packbeast enters the battlefield, tap up to two target creatures your opponents control. 3/3
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