M:tG card similarity search
4U · Creature — Serpent
Defender Metalcraft — As long as you control three or more artifacts, Spire Serpent gets +2/+2 and can attack as though it didn't have defender. 3/5
Name | Mana | Type | Text |
---|---|---|---|
Pavel Maliki | 4BR | Legendary Creature — Human | {B}{R}: Pavel Maliki gets +1/+0 until end of turn. 5/3 |
Nim Devourer | 3BB | Creature — Zombie | Nim Devourer gets +1/+0 for each artifact you control. {B}{B}: Return Nim Devourer from your graveyard to the battlefield, then sacrifice a creature. Activate only during your upkeep. 4/1 |
Garrison Sergeant | 3RW | Creature — Viashino Soldier | Garrison Sergeant has double strike as long as you control a Gate. 3/3 |
Akawalli, the Seething Tower | 1BG | Legendary Creature — Fungus | Descend 4 — As long as there are four or more permanent cards in your graveyard, Akawalli, the Seething Tower gets +2/+2 and has trample. Descend 8 — As long as there are eight or more permanent cards in your graveyard, Akawalli gets an additional +2/+2 and can't be blocked by more than one creature. 3/3 |
Basalt Gargoyle | 2R | Creature — Gargoyle | Flying Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) {R}: Basalt Gargoyle gets +0/+1 until end of turn. 3/2 |
Favor of the Overbeing | 1G/U | Enchantment — Aura | Enchant creature As long as enchanted creature is green, it gets +1/+1 and has vigilance. As long as enchanted creature is blue, it gets +1/+1 and has flying. |
Timberpack Wolf | 1G | Creature — Wolf | Timberpack Wolf gets +1/+1 for each other creature you control named Timberpack Wolf. 2/2 |
Vengeful Firebrand | 3R | Creature — Elemental Warrior | Vengeful Firebrand has haste as long as a Warrior card is in your graveyard. {R}: Vengeful Firebrand gets +1/+0 until end of turn. 5/2 |
Boros Elite | W | Creature — Human Soldier | Battalion — Whenever Boros Elite and at least two other creatures attack, Boros Elite gets +2/+2 until end of turn. 1/1 |
Remnant of the Rising Star | Enchantment Creature — Dragon Spirit | Flying Whenever another creature enters the battlefield under your control, you may pay {X}. When you do, put X +1/+1 counters on that creature. As long as you control five or more modified creatures, Remnant of the Rising Star gets +5/+5 and has trample. (Equipment, Auras you control, and counters are modifications.) 2/2 |