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17 May 2024: Card library updated.

Spirit Away

5UU · Enchantment — Aura

Enchant creature You control enchanted creature. Enchanted creature gets +2/+2 and has flying.

Similar cards

Color identity:
NameManaTypeText
Ana Sanctuary 2GEnchantment At the beginning of your upkeep, if you control a blue or black permanent, target creature gets +1/+1 until end of turn. If you control a blue permanent and a black permanent, that creature gets +5/+5 until end of turn instead.
Runaway Growth 3GEnchantment — Aura Starting intensity 1 Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional amount of {G} equal to Runaway Growth's intensity. Then Runaway Growth intensifies by 1.
Timber Paladin 1GArtifact Creature — Knight As long as Timber Paladin is enchanted by exactly one Aura, it has base power and toughness 3/3. As long as Timber Paladin is enchanted by exactly two Auras, it has base power and toughness 5/5 and vigilance. As long as Timber Paladin is enchanted by three or more Auras, it has base power and toughness 10/10, vigilance, and trample. 1/1
Wolfir Silverheart 3GGCreature — Wolf Warrior Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Wolfir Silverheart is paired with another creature, each of those creatures gets +4/+4. 4/4
Relic Bane 1BBEnchantment — Aura Enchant artifact Enchanted artifact has "At the beginning of your upkeep, you lose 2 life."
Arvad the Cursed 3WBLegendary Creature — Vampire Knight Deathtouch, lifelink Other legendary creatures you control get +2/+2. 3/3
Dancing Sword 1WArtifact — Equipment Equipped creature gets +2/+1. When equipped creature dies, you may have Dancing Sword become a 2/1 Construct artifact creature with flying and ward {1}. If you do, it isn't an Equipment. Equip {1}
Dire Fleet Neckbreaker 2BRCreature — Orc Pirate Attacking Pirates you control get +2/+0. 3/2
Greater Stone Spirit 4RRCreature — Elemental Spirit Greater Stone Spirit can't be blocked by creatures with flying. {2}{R}: Until end of turn, target creature gets +0/+2 and gains "{R}: This creature gets +1/+0 until end of turn." 4/4
Thunder Lasso 2WArtifact — Equipment When Thunder Lasso enters the battlefield, attach it to target creature you control. Equipped creature gets +1/+1. Whenever equipped creature attacks, tap target creature defending player controls. Equip {2}
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