Card Codex

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17 May 2024: Card library updated.

Spirit Bonds

1W · Enchantment

Whenever a nontoken creature enters the battlefield under your control, you may pay {W}. If you do, create a 1/1 white Spirit creature token with flying. {1}{W}, Sacrifice a Spirit: Target non-Spirit creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Similar cards

Color identity:
NameManaTypeText
Pegasus Stampede 1WSorcery Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) Create a 1/1 white Pegasus creature token with flying.
Farbog Revenant 2BCreature — Spirit Skulk (This creature can't be blocked by creatures with greater power.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) 1/3
Kindly Ancestor 2WCreature — Spirit Lifelink Disturb {1}{W} (You may cast this card from your graveyard transformed for its disturb cost.) 2/3
Seller of Songbirds 2WCreature — Human When Seller of Songbirds enters the battlefield, create a 1/1 white Bird creature token with flying. 1/2
Spectral Rider WWCreature — Spirit Knight Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) 2/2
Inkling Summoning 1W/BW/BSorcery — Lesson Create a 2/1 white and black Inkling creature token with flying.
March of Souls 4WSorcery Destroy all creatures. They can't be regenerated. For each creature destroyed this way, its controller creates a 1/1 white Spirit creature token with flying.
Historian's Boon 3WEnchantment Whenever Historian's Boon or another nontoken enchantment enters the battlefield under your control, create a 1/1 white Soldier creature token. Whenever the final chapter ability of a Saga you control triggers, create a 4/4 white Angel creature token with flying and vigilance.
Nearheath Chaplain 3WCreature — Human Cleric Lifelink {2}{W}, Exile Nearheath Chaplain from your graveyard: Create two 1/1 white Spirit creature tokens with flying. Activate only as a sorcery. 3/1
Call 4WUSorcery Create four 1/1 white Bird creature tokens with flying. Fuse (You may cast one or both halves of this card from your hand.)
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