Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Spirit Link

W · Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Whenever enchanted creature deals damage, you gain that much life.

Similar cards

Color identity:
NameManaTypeText
Dwarven Vigilantes 2RCreature — Dwarf Whenever Dwarven Vigilantes attacks and isn't blocked, you may have it deal damage equal to its power to target creature. If you do, Dwarven Vigilantes assigns no combat damage this turn. 2/2
Ghitu Fire-Eater 2RCreature — Human Nomad {T}, Sacrifice Ghitu Fire-Eater: It deals damage equal to its power to any target. 2/2
Aspect of Manticore 2REnchantment — Aura Flash Enchant creature When Aspect of Manticore enters the battlefield, enchanted creature gains first strike until end of turn. Enchanted creature gets +2/+0.
Military Discipline WEnchantment — Aura Flash Enchant creature When Military Discipline enters the battlefield, enchanted creature gains first strike until end of turn. Enchanted creature gets +1/+0.
Backlash 1BRInstant Tap target untapped creature. That creature deals damage equal to its power to its controller.
Sky Tether WEnchantment — Aura Enchant creature Enchanted creature has defender and loses flying.
Temple Thief 1BCreature — Human Rogue Temple Thief can't be blocked by enchanted creatures or enchantment creatures. 2/2
Blazing Sunsteel 1RArtifact — Equipment Equipped creature gets +1/+0 for each opponent you have. Whenever equipped creature is dealt damage, it deals that much damage to any target. Equip {4}
Rem Karolus, Stalwart Slayer 1RWLegendary Creature — Human Knight Flying, haste If a spell would deal damage to you or another permanent you control, prevent that damage. If a spell would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead. 2/3
Patriarch's Desire 3BEnchantment — Aura Enchant creature Enchanted creature gets +2/-2. Threshold — Enchanted creature gets an additional +2/-2 as long as seven or more cards are in your graveyard.
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