M:tG card similarity search
1W · Enchantment — Aura
Enchant creature you control Whenever enchanted creature deals damage, you gain that much life. When Spirit Loop is put into a graveyard from the battlefield, return Spirit Loop to its owner's hand.
Name | Mana | Type | Text |
---|---|---|---|
Master Transmuter | 3U | Artifact Creature — Human Artificer | {U}, {T}, Return an artifact you control to its owner's hand: You may put an artifact card from your hand onto the battlefield. 1/2 |
Soltari Visionary | 1WW | Creature — Soltari Cleric | Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Soltari Visionary deals damage to a player, destroy target enchantment that player controls. 2/2 |
Salvager of Ruin | 3 | Artifact Creature — Construct | Sacrifice Salvager of Ruin: Choose target permanent card in your graveyard that was put there from the battlefield this turn. Return it to your hand. 2/1 |
Phelddagrif | 1GWU | Legendary Creature — Phelddagrif | {G}: Phelddagrif gains trample until end of turn. Target opponent creates a 1/1 green Hippo creature token. {W}: Phelddagrif gains flying until end of turn. Target opponent gains 2 life. {U}: Return Phelddagrif to its owner's hand. Target opponent may draw a card. 4/4 |
Gigapede | 3GG | Creature — Insect | Shroud (This creature can't be the target of spells or abilities.) At the beginning of your upkeep, if Gigapede is in your graveyard, you may discard a card. If you do, return Gigapede to your hand. 6/1 |
Cloudform | 1UU | Enchantment | When Cloudform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Cloudform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Enchanted creature has flying and hexproof. |
Persist | 1B | Sorcery | Return target nonlegendary creature card from your graveyard to the battlefield with a -1/-1 counter on it. |
Era of Enlightenment | 1W | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter.) I — Scry 2. II — You gain 2 life. III — Exile this Saga, then return it to the battlefield transformed under your control. |
Gaea's Embrace | 2GG | Enchantment — Aura | Enchant creature Enchanted creature gets +3/+3 and has trample. {G}: Regenerate enchanted creature. |
Whipkeeper | 2RR | Creature — Dwarf | {T}: Whipkeeper deals damage to target creature equal to the damage already dealt to it this turn. 1/1 |