M:tG card similarity search
1R/WR/W · Sorcery — Lesson
Create a 3/2 red and white Spirit creature token.
Name | Mana | Type | Text |
---|---|---|---|
Valkyrie's Sword | 1W | Artifact — Equipment | When Valkyrie's Sword enters the battlefield, you may pay {4}{W}. If you do, create a 4/4 white Angel Warrior creature token with flying and vigilance, then attach Valkyrie's Sword to it. Equipped creature gets +2/+1. Equip {3} |
Defenestrated Phantom | 4WW | Creature — Spirit | Flying Disguise {4}{W} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) 4/3 |
Dawn of Hope | 1W | Enchantment | Whenever you gain life, you may pay {2}. If you do, draw a card. {3}{W}: Create a 1/1 white Soldier creature token with lifelink. |
Bat Whisperer | 3B | Creature — Vampire | When Bat Whisperer enters the battlefield, if an opponent lost life this turn, create a 1/1 black Bat creature token with flying. 4/2 |
Box of Free-Range Goblins | 4RR | Sorcery | Roll a six-sided die. Create a number of 1/1 red Goblin creature tokens equal to the result. |
Kin-Tree Invocation | BG | Sorcery | Create an X/X black and green Spirit Warrior creature token, where X is the greatest toughness among creatures you control. |
Riftmarked Knight | 1WW | Creature — Human Rebel Knight | Protection from black; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Suspend 3—{1}{W}{W} When the last time counter is removed from Riftmarked Knight while it's exiled, create a 2/2 black Knight creature token with flanking, protection from white, and haste. 2/2 |
Chapel Geist | 1WW | Creature — Spirit | Flying 2/3 |
Dancing Scimitar | 4 | Artifact Creature — Spirit | Flying (This creature can't be blocked except by creatures with flying or reach.) 1/5 |
Geist of the Moors | 1WW | Creature — Spirit | Flying 3/1 |