Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Spirit Weaver

1W · Creature — Human Wizard

{2}: Target green or blue creature gets +0/+1 until end of turn. 2/1

Similar cards

Color identity:
NameManaTypeText
Swarm Guildmage BGCreature — Elf Shaman {4}{B}, {T}: Creatures you control get +1/+0 and gain menace until end of turn. (They can't be blocked except by two or more creatures.) {1}{G}, {T}: You gain 2 life. 2/2
Shiv Plane — Dominaria All creatures have "{R}: This creature gets +1/+0 until end of turn." Whenever chaos ensues, create a 5/5 red Dragon creature token with flying.
Inventor's Goggles 1Artifact — Equipment Equipped creature gets +1/+2. Whenever an Artificer enters the battlefield under your control, you may attach Inventor's Goggles to it. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Sporeback Wolf 1GCreature — Wolf As long as it's your turn, Sporeback Wolf gets +0/+2. 2/2
Unconventional Tactics 2WSorcery Target creature gets +3/+3 and gains flying until end of turn. Whenever a Zombie enters the battlefield under your control, you may pay {W}. If you do, return Unconventional Tactics from your graveyard to your hand.
Misery's Shadow 1BCreature — Shade If a creature an opponent controls would die, exile it instead. {1}: Misery's Shadow gets +1/+1 until end of turn. 2/2
Gaea's Might GInstant Domain — Target creature gets +1/+1 until end of turn for each basic land type among lands you control.
Might of Alara GInstant Domain — Target creature gets +1/+1 until end of turn for each basic land type among lands you control.
Power Armor 4Artifact Domain — {3}, {T}: Target creature gets +1/+1 until end of turn for each basic land type among lands you control.
Krosan Adaptation GEnchantment — Aura Enchant creature Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies. The copies enter the battlefield as tokens.) Enchanted creature gets +1/+0 and has vigilance.
Page 200