M:tG card similarity search
1W · Creature — Human Wizard
{2}: Target green or blue creature gets +0/+1 until end of turn. 2/1
Name | Mana | Type | Text |
---|---|---|---|
Elvish Warmaster | 1G | Creature — Elf Warrior | Whenever one or more other Elves enter the battlefield under your control, create a 1/1 green Elf Warrior creature token. This ability triggers only once each turn. {5}{G}{G}: Elves you control get +2/+2 and gain deathtouch until end of turn. 2/2 |
Lord of the Ulvenwald | Creature — Werewolf | Other Wolves and Werewolves you control get +1/+1. Whenever Lord of the Ulvenwald attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 3/3 | |
Death Wind | XB | Instant | Target creature gets -X/-X until end of turn. |
Demon's Grasp | 4B | Sorcery | Target creature gets -5/-5 until end of turn. |
Disfigure | B | Instant | Target creature gets -2/-2 until end of turn. |
Dismember | 1B/PB/P | Instant | ({B/P} can be paid with either {B} or 2 life.) Target creature gets -5/-5 until end of turn. |
Disorient | 3U | Instant | Target creature gets -7/-0 until end of turn. |
Fatal Fumes | 3B | Instant | Target creature gets -4/-2 until end of turn. |
Flatten | 3B | Instant | Target creature gets -4/-4 until end of turn. |
Puny Snack | 2B | Instant — Adventure | Target creature gets -2/-2 until end of turn. (Then exile this card. You may cast the creature later from exile.) |