M:tG card similarity search
1B · Creature — Spirit
When Spirit of Malevolence dies, each opponent loses 1 life and you gain 1 life. 2/1
Name | Mana | Type | Text |
---|---|---|---|
Marauding Blight-Priest | 2B | Creature — Vampire Cleric | Whenever you gain life, each opponent loses 1 life. 3/2 |
Epicure of Blood | 4B | Creature — Vampire | Whenever you gain life, each opponent loses 1 life. 4/4 |
Game of Chaos | RRR | Sorcery | Flip a coin. If you win the flip, you gain 1 life and target opponent loses 1 life, and you decide whether to flip again. If you lose the flip, you lose 1 life and that opponent gains 1 life, and that player decides whether to flip again. Double the life stakes with each flip. |
Arterial Flow | 1BB | Sorcery | Each opponent discards two cards. If you control a Vampire, each opponent loses 2 life and you gain 2 life. |
Polluted Bonds | 3BB | Enchantment | Whenever a land enters the battlefield under an opponent's control, that player loses 2 life and you gain 2 life. |
Drana's Emissary | 1WB | Creature — Vampire Cleric Ally | Flying At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life. 2/2 |
Cruel Celebrant | WB | Creature — Vampire | Whenever Cruel Celebrant or another creature or planeswalker you control dies, each opponent loses 1 life and you gain 1 life. 1/2 |
Punish Ignorance | WUUB | Instant | Counter target spell. Its controller loses 3 life and you gain 3 life. |
Raven of Fell Omens | 1B | Creature — Bird | Flying Whenever you commit a crime, each opponent loses 1 life and you gain 1 life. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) 1/2 |
Benediction of Moons | W | Sorcery | You gain 1 life for each player. Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.) When the creature Benediction of Moons haunts dies, you gain 1 life for each player. |