M:tG card similarity search
2W · Enchantment
As long as you control a permanent of each color, prevent all damage that would be dealt to you.
Name | Mana | Type | Text |
---|---|---|---|
Kelsien, the Plague | RWB | Legendary Creature — Human Assassin | Vigilance, haste Kelsien, the Plague gets +1/+1 for each experience counter you have. {T}: Kelsien deals 1 damage to target creature you don't control. When that creature dies this turn, you get an experience counter. 2/2 |
Timber Paladin | 1G | Artifact Creature — Knight | As long as Timber Paladin is enchanted by exactly one Aura, it has base power and toughness 3/3. As long as Timber Paladin is enchanted by exactly two Auras, it has base power and toughness 5/5 and vigilance. As long as Timber Paladin is enchanted by three or more Auras, it has base power and toughness 10/10, vigilance, and trample. 1/1 |
Watermarket | Land | {T}: Add {C}{C}. Spend this mana only to cast spells with watermarks. | |
Steamcore Weird | 3U | Creature — Weird | When Steamcore Weird enters the battlefield, if {R} was spent to cast it, it deals 2 damage to any target. 1/3 |
Academic Probation | 1W | Sorcery — Lesson | Choose one — • Choose a nonland card name. Opponents can't cast spells with the chosen name until your next turn. • Choose target nonland permanent. Until your next turn, it can't attack or block, and its activated abilities can't be activated. |
Opaline Sliver | 1WU | Creature — Sliver | All Slivers have "Whenever this permanent becomes the target of a spell an opponent controls, you may draw a card." 2/2 |
Xathrid Gorgon | 5B | Creature — Gorgon | Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) {2}{B}, {T}: Put a petrification counter on target creature. It gains defender and becomes a colorless artifact in addition to its other types. Its activated abilities can't be activated. (A creature with defender can't attack.) 3/6 |
Rakdos, the Muscle | 2BBR | Legendary Creature — Demon Mercenary | Flying, trample Whenever you sacrifice another creature, exile cards equal to its mana value from the top of target player's library. Until your next end step, you may play those cards, and mana of any type can be spent to cast those spells. Sacrifice another creature: Rakdos, the Muscle gains indestructible until end of turn. Tap it. Activate only once each turn. 6/5 |
Angel of Destiny | 3WW | Creature — Angel Cleric | Flying, double strike Whenever a creature you control deals combat damage to a player, you and that player each gain that much life. At the beginning of your end step, if you have at least 15 life more than your starting life total, each player Angel of Destiny attacked this turn loses the game. 2/6 |
Steal Artifact | 2UU | Enchantment — Aura | Enchant artifact You control enchanted artifact. |