Card Codex

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17 May 2024: Card library updated.

Spirit of Resistance

2W · Enchantment

As long as you control a permanent of each color, prevent all damage that would be dealt to you.

Similar cards

Color identity:
NameManaTypeText
Goham Djinn 5BCreature — Djinn {1}{B}: Regenerate Goham Djinn. Goham Djinn gets -2/-2 as long as black is the most common color among all permanents or is tied for most common. 5/5
Truefire Captain RRWWCreature — Human Knight Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) Whenever Truefire Captain is dealt damage, it deals that much damage to target player. 4/3
Bone Shaman 2RRCreature — Giant Shaman {B}: Until end of turn, Bone Shaman gains "Creatures dealt damage by Bone Shaman this turn can't be regenerated this turn." 3/3
Leyline of the Void 2BBEnchantment If Leyline of the Void is in your opening hand, you may begin the game with it on the battlefield. If a card would be put into an opponent's graveyard from anywhere, exile it instead.
Hook-Haunt Drifter Creature — Spirit Flying If Hook-Haunt Drifter would be put into a graveyard from anywhere, exile it instead. 1/2
Anger of the Gods 1RRSorcery Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.
Yamabushi's Storm 1RSorcery Yamabushi's Storm deals 1 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.
Waildrifter Creature — Hippogriff Spirit Flying If Waildrifter would be put into a graveyard from anywhere, exile it instead. 2/2
Alchor's Tomb 4Artifact {2}, {T}: Target permanent you control becomes the color of your choice. (This effect lasts indefinitely.)
Gallifrey Falls 4RRInstant Gallifrey Falls deals 4 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead. Fuse (You may cast one or both halves of this card from your hand.)
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