M:tG card similarity search
3G · Snow Creature — Bear Spirit
When Spirit of the Aldergard enters the battlefield, search your library for a snow land card, reveal it, put it into your hand, then shuffle. Spirit of the Aldergard gets +1/+0 for each other snow permanent you control. 0/4
Name | Mana | Type | Text |
---|---|---|---|
Grixis Panorama | Land | {T}: Add {C}. {1}, {T}, Sacrifice Grixis Panorama: Search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle. | |
Begin the Invasion | XWUBRG | Sorcery | Search your library for up to X battle cards with different names, put them onto the battlefield, then shuffle. |
Boareskyr Tollkeeper | 1W | Creature — Orc Knight | When Boareskyr Tollkeeper enters the battlefield, target opponent reveals all creature and land cards in their hand. Choose one of them. That card perpetually gains "This permanent enters the battlefield tapped." 3/1 |
Academy Rector | 3W | Creature — Human Cleric | When Academy Rector dies, you may exile it. If you do, search your library for an enchantment card, put that card onto the battlefield, then shuffle. 1/2 |
Glimpse of Tomorrow | Sorcery | Suspend 3—{R}{R} Shuffle all permanents you own into your library, then reveal that many cards from the top of your library. Put all non-Aura permanent cards revealed this way onto the battlefield, then do the same for Aura cards, then put the rest on the bottom of your library in a random order. | |
Booster Tutor | B | Instant | Open a sealed Magic booster pack, reveal the cards, and put one of them into your hand. (Remove that card from your deck before beginning a new game.) |
Frost Augur | U | Snow Creature — Human Wizard | {S}, {T}: Look at the top card of your library. If it's a snow card, you may reveal it and put it into your hand. ({S} can be paid with one mana from a snow source.) 1/2 |
Taj-Nar Swordsmith | 3W | Creature — Cat Soldier | When Taj-Nar Swordsmith enters the battlefield, you may pay {X}. If you do, search your library for an Equipment card with mana value X or less, put that card onto the battlefield, then shuffle. 2/3 |
Mine, Mine, Mine! | 4GG | Enchantment | When Mine, Mine, Mine! enters the battlefield, each player puts their library into their hand. Players have no maximum hand size and don't lose the game for drawing from an empty library. Each player can't cast more than one spell each turn. When Mine, Mine, Mine! leaves the battlefield, each player shuffles their hand and graveyard into their library. |
Colossal Rattlewurm | 2GG | Creature — Wurm | Colossal Rattlewurm has flash as long as you control a Desert. Trample {1}{G}, Exile Colossal Rattlewurm from your graveyard: Search your library for a Desert card, put it onto the battlefield tapped, then shuffle. 6/5 |