Card Codex

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17 May 2024: Card library updated.

Spirit of the Hearth

4WW · Creature — Cat Spirit

Flying You have hexproof. (You can't be the target of spells or abilities your opponents control.) 4/5

Similar cards

Color identity:
NameManaTypeText
Xantid Swarm GCreature — Insect Flying Whenever Xantid Swarm attacks, defending player can't cast spells this turn. 0/1
Bearer of Silence 1BCreature — Eldrazi Devoid (This card has no color.) When you cast this spell, you may pay {1}{C}. If you do, target opponent sacrifices a creature. ({C} represents colorless mana.) Flying Bearer of Silence can't block. 2/1
Drake Haven 2UEnchantment Whenever you cycle or discard a card, you may pay {1}. If you do, create a 2/2 blue Drake creature token with flying.
Palladia-Mors, the Ruiner 3RGWLegendary Creature — Elder Dragon Flying, vigilance, trample Palladia-Mors, the Ruiner has hexproof if it hasn't dealt damage yet. 6/6
Sunblade Angel 5WCreature — Angel Flying, first strike, vigilance, lifelink 3/3
Flame Sweep 2RInstant Flame Sweep deals 2 damage to each creature except for creatures you control with flying.
Sproutwatch Dryad 1GGCreature — Dryad At the beginning of each combat, Sproutwatch Dryad gains flying until end of turn if a creature you control or a card in your hand has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. 3/3
Walking Sponge 1UCreature — Sponge {T}: Target creature loses your choice of flying, first strike, or trample until end of turn. 1/1
Sengir Connoisseur 3BBCreature — Vampire Flying Whenever one or more other creatures die, put a +1/+1 counter on Sengir Connoisseur. This ability triggers only once each turn. 3/3
Vampire Envoy 2BCreature — Vampire Cleric Ally Flying Whenever Vampire Envoy becomes tapped, you gain 1 life. 1/4
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