Card Codex

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17 May 2024: Card library updated.

Spirit of the Hunt

1GG · Creature — Wolf Spirit

Flash When Spirit of the Hunt enters the battlefield, each other creature you control that's a Wolf or a Werewolf gets +0/+3 until end of turn. 3/3

Similar cards

Color identity:
NameManaTypeText
Make Your Mark R/WInstant Target creature gets +1/+0 until end of turn. When that creature dies this turn, create a 3/2 red and white Spirit creature token.
Knight of New Alara 2GWCreature — Human Knight Each other multicolored creature you control gets +1/+1 for each of its colors. 2/2
Flensing Raptor 2WCreature — Phyrexian Bird Flying Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) When Flensing Raptor enters the battlefield, another target creature you control with toxic gets +1/+1 and gains flying until end of turn. 2/2
Toxic Scorpion 1GCreature — Scorpion Deathtouch When Toxic Scorpion enters the battlefield, another target creature you control gains deathtouch until end of turn. 1/1
Hold the Gates 2WEnchantment Creatures you control get +0/+1 for each Gate you control and have vigilance.
Leering Emblem 2Artifact — Equipment Whenever you cast a spell, equipped creature gets +2/+2 until end of turn. Equip {2}
Timber Protector 4GCreature — Treefolk Warrior Other Treefolk creatures you control get +1/+1. Other Treefolk and Forests you control have indestructible. 4/6
Giant Badger 1GGCreature — Badger Whenever Giant Badger blocks, it gets +2/+2 until end of turn. 2/2
Gnarlroot Pallbearer 4GGCreature — Treefolk Druid Trample When Gnarlroot Pallbearer enters the battlefield, target creature gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. 5/5
Griffin Canyon Land {T}: Add {C}. {T}: Untap target Griffin. If it's a creature, it gets +1/+1 until end of turn.
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