M:tG card similarity search
1W · Enchantment Creature — Spirit
Each player can't draw more than one card each turn. 3/1
Name | Mana | Type | Text |
---|---|---|---|
Gwafa Hazid, Profiteer | 1WU | Legendary Creature — Human Rogue | {W}{U}, {T}: Put a bribery counter on target creature you don't control. Its controller draws a card. Creatures with bribery counters on them can't attack or block. 2/2 |
Vine Mare | 2GG | Creature — Elemental Horse | Hexproof (This creature can't be the target of spells or abilities your opponents control.) Vine Mare can't be blocked by black creatures. 5/3 |
All Will Be One | 3RR | Enchantment | Whenever you put one or more counters on a permanent or player, All Will Be One deals that much damage to target opponent, creature an opponent controls, or planeswalker an opponent controls. |
Reckless Scholar | 2U | Creature — Human Wizard | {T}: Target player draws a card, then discards a card. 2/1 |
Satyr Enchanter | 1GW | Creature — Satyr Druid | Whenever you cast an enchantment spell, draw a card. 2/2 |
Blurred Mongoose | 1G | Creature — Mongoose | This spell can't be countered. Shroud (This creature can't be the target of spells or abilities.) 2/1 |
Multani's Acolyte | GG | Creature — Elf | Echo {G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Multani's Acolyte enters the battlefield, draw a card. 2/1 |
Eidolon of Inspiration | 1WW | Enchantment Creature — Spirit | At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn. 2/2 |
Worms of the Earth | 2BBB | Enchantment | Players can't play lands. Lands can't enter the battlefield. At the beginning of each upkeep, any player may sacrifice two lands or have Worms of the Earth deal 5 damage to that player. If a player does either, destroy Worms of the Earth. |
Oath of Scholars | 3U | Enchantment | At the beginning of each player's upkeep, that player chooses target player who has more cards in hand than they do and is their opponent. The first player may discard their hand and draw three cards. |