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17 May 2024: Card library updated.

Spirit of the Labyrinth

1W · Enchantment Creature — Spirit

Each player can't draw more than one card each turn. 3/1

Similar cards

Color identity:
NameManaTypeText
Vision Skeins 1UInstant Each player draws two cards.
Abyssal Persecutor 2BBCreature — Demon Flying, trample You can't win the game and your opponents can't lose the game. 6/6
Dragon Appeasement 3BRGEnchantment Skip your draw step. Whenever you sacrifice a creature, you may draw a card.
Abeyance 1WInstant Until end of turn, target player can't cast instant or sorcery spells, and that player can't activate abilities that aren't mana abilities. Draw a card.
Dreamborn Muse 2UUCreature — Spirit At the beginning of each player's upkeep, that player mills X cards, where X is the number of cards in their hand. 2/2
Jetfire, Ingenious Scientist 4ULegendary Artifact Creature — Robot More Than Meets the Eye {3}{U} (You may cast this card converted for {3}{U}.) Flying Remove one or more +1/+1 counters from among artifacts you control: Target player adds that much {C}. This mana can't be spent to cast nonartifact spells. Convert Jetfire. 3/4
Reezug, the Bonecobbler 1BLegendary Creature — Spirit Artificer {T}: Target creature card in your graveyard perpetually becomes an artifact. You may cast that card this turn. (It loses all other card types.) 1/3
Wicked Akuba BBCreature — Spirit {B}: Target player dealt damage by Wicked Akuba this turn loses 1 life. 2/2
Arboria 2GGWorld Enchantment Creatures can't attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during their last turn.
Armored Galleon 4UCreature — Human Pirate Armored Galleon can't attack unless defending player controls an Island. 5/4
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