M:tG card similarity search
6BBB · Legendary Creature — Demon Spirit
Flying, trample, haste, protection from black Spirit of the Night has first strike as long as it's attacking. 6/5
Name | Mana | Type | Text |
---|---|---|---|
Kami of the Waning Moon | 2B | Creature — Spirit | Flying Whenever you cast a Spirit or Arcane spell, target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) 1/1 |
Warden of the Inner Sky | W | Creature — Human Soldier | As long as Warden of the Inner Sky has three or more counters on it, it has flying and vigilance. Tap three untapped artifacts and/or creatures you control: Put a +1/+1 counter on Warden of the Inner Sky. Scry 1. Activate only as a sorcery. 1/2 |
Angelic Field Marshal | 2WW | Creature — Angel | Flying Lieutenant — As long as you control your commander, Angelic Field Marshal gets +2/+2 and creatures you control have vigilance. 3/3 |
Deathless Knight | B/GB/GB/GB/G | Creature — Skeleton Knight | Haste When you gain life for the first time each turn, return Deathless Knight from your graveyard to your hand. 4/2 |
Retriever Phoenix | 3R | Creature — Phoenix | Flying, haste When Retriever Phoenix enters the battlefield, if you cast it, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) As long as Retriever Phoenix is in your graveyard, if you would learn, you may instead return Retriever Phoenix to the battlefield. 2/2 |
Xenagos's Scorn | Sorcery | Xenagos Ascended gains trample until end of turn and attacks this turn if able. | |
Beastmaster Ascension | 2G | Enchantment | Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension. As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5. |
Duskmantle Prowler | 3B | Creature — Vampire Rogue | Haste (This creature can attack and {T} as soon as it comes under your control.) Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) 2/2 |
Daggerdrome Imp | 1B | Creature — Imp | Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) 1/1 |
Karrthus, Tyrant of Jund | 4BRG | Legendary Creature — Dragon | Flying, haste When Karrthus, Tyrant of Jund enters the battlefield, gain control of all Dragons, then untap all Dragons. Other Dragon creatures you control have haste. 7/7 |