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17 May 2024: Card library updated.

Spiritual Asylum

2WW · Enchantment

Creatures and lands you control have shroud. (They can't be the targets of spells or abilities.) When a creature you control attacks, sacrifice Spiritual Asylum.

Similar cards

Color identity:
NameManaTypeText
Emergent Sequence 1GSorcery Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. That land becomes a 0/0 green and blue Fractal creature that's still a land. Put a +1/+1 counter on it for each land you had enter the battlefield under your control this turn.
Stormwatch Eagle 3UCreature — Bird Flying Sacrifice a land: Return Stormwatch Eagle to its owner's hand. 2/1
Stone-Seeder Hierophant 2GGCreature — Human Druid Landfall — Whenever a land enters the battlefield under your control, untap Stone-Seeder Hierophant. {T}: Untap target land. 1/1
Spore Burst 3GSorcery Domain — Create a 1/1 green Saproling creature token for each basic land type among lands you control.
Major Teroh 3WLegendary Creature — Bird Soldier Flying {3}{W}{W}, Sacrifice Major Teroh: Exile all black creatures. 2/3
Horror of Horrors 3BBEnchantment Sacrifice a Swamp: Regenerate target black creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
Worms of the Earth 2BBBEnchantment Players can't play lands. Lands can't enter the battlefield. At the beginning of each upkeep, any player may sacrifice two lands or have Worms of the Earth deal 5 damage to that player. If a player does either, destroy Worms of the Earth.
Season of the Witch BBBEnchantment At the beginning of your upkeep, sacrifice Season of the Witch unless you pay 2 life. At the beginning of the end step, destroy all untapped creatures that didn't attack this turn, except for creatures that couldn't attack.
Hydroform GUInstant Target land becomes a 3/3 Elemental creature with flying until end of turn. It's still a land.
Wave of Vitriol 5GGSorcery Each player sacrifices all artifacts, enchantments, and nonbasic lands they control. For each land sacrificed this way, its controller may search their library for a basic land card and put it onto the battlefield tapped. Then each player who searched their library this way shuffles.
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